Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (console) character file. ukernelperson the Conjurer (Demigod Conjurer) Turns: 231, Time: 00:12:46 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 26% Magic: 5/5 EV: 12 Int: 20 God: Gold: 4 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 4 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 40 stones Armour a - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 1.7 Spellcasting + Level 3.7 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Things that are here: 22 stones; a hobgoblin corpse c - 22 stones There is a large open door here. You see here a hobgoblin corpse. There are no objects that can be picked up here. a hobgoblin corpse There is a large open door here. c - 40 stones (gained 18) There is a large open door here. You now have 4 gold pieces. There are no items here. Why would you want to do that? Why would you want to do that? There is a large open door here. There is a large open door here. There is a large open door here. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? There is a large open door here. There is a large open door here. You see here a hobgoblin corpse. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You see here a hobgoblin corpse. There is a large open door here. There is a large open door here. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? There is a large open door here. There is a large open door here. You see here a hobgoblin corpse. No target in view! There is an open door here. There is an open door here. ####+#### ###≈§§≈≈≈≈### # #≈≈≈..§..≈≈§# .# #...........# #. ######'###### #. ####8'8#### #####.## ##....†....###...##.# #...........##....#.# #............#....#.# 8.....<.........@.'.# '............#....#.# #...........##....#.# ##.........###...##.# ###8'8#8### #####.## ###+### #. #. .# # There are no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ukernelperson the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 Illustrated notes Action || total -------------------------++------- Melee: Short sword || 9 Cast: Magic Dart || 1 Armor: Robe || 2 Dodge: Dodged || 6