Dungeon Crawl Stone Soup version 0.28-a0-1510-gd0f6b136d3 (console) character file. Game seed: 14440310207078655109 9 riverc the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on July 9, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (843 turns). riverc the Grave Robber (Demonspawn Necromancer) Turns: 843, Time: 00:02:11 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 16 God: Gold: 8 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 34% N/A 3% 1 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 8% N/A 28% 4 Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 87%) The jackal barely resists. The jackal closely misses you. x2; The jackal bites you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal bites you. x2; The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! A quokka comes into view. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. Your iron imp barely misses the jackal. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. Your iron imp barely misses the jackal. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your iron imp barely misses the jackal. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, ally target, chance to affect: 87%) The jackal barely resists. The jackal bites you. You die... #. ####. ### #.... ..# #.##. #?# #.##. #.# #.##. #.# #.### #.# #.### #.####.... #########......... #@h5.........##### #h#######.##.# #r# #.##.# .r. #.##.# .... ...... ###>.# #.##.# #..# #....# #..# .J. You could see a quokka, 2 jackals, a rat and a friendly iron imp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) A ball python (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | riverc the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 833 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 833 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 843 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, ebering_ecumenical_altar_rust, minmay_misc_feat_nine_boxes, minmay_misc_feat_diagonals, serial_bayou_pond_d Action || total -------------------------++------- Melee: Unarmed || 47 Punch || 1 Cast: Pain || 13 Use: Scroll || 1 Potion || 1 Armor: Robe || 10 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 843 | 843 | 0 | 613 | 58 | 1 | 843.0 | Dungeon | 843 | 843 | 0 | 613 | 58 | 1 | 843.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 843 daAuts