Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (console) character file. Game seed: 9843815831959157846 33 radiyan the Magician (level 3, -8/20 HPs) Began as a Tengu Hedge Wizard on Oct 12, 2026. Mangled by a gnoll (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:39 (1367 turns). radiyan the Magician (Tengu Hedge Wizard) Turns: 1367, Time: 00:05:40 Health: -8/20 AC: 2 Str: 11 XL: 3 Next: 29% Magic: 2/8 EV: 12 Int: 14 God: Gold: 32 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn a - ring of willpower MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery a - a ring of willpower (left hand) Scrolls e - a scroll of identify f - 2 scrolls of teleportation Potions g - 2 potions of attraction {unknown} Skills: * Level 0.6 Fighting * Level 0.4 Short Blades * Level 1.1 Armour + Level 2.4 Dodging * Level 2.1 Stealth + Level 3.2 Spellcasting * Level 1.8 Conjurations * Level 1.6 Summonings + Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Call Imp Summ 6% N/A 16% 2 c - Blink Tloc N/A N/A 24% 2 d - Slow Hex 2% N/A 32% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 4% N/A 22% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Sticky Flame Conj/Fire 4% 2d3 82% 4 Dispel Undead Necr 2% 3d7 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Your crimson imp hits the gnoll but does no damage. The gnoll completely misses your crimson imp. Your white imp barely misses the gnoll. Your crimson imp hits the gnoll. The gnoll barely misses you. The gnoll closely misses your crimson imp. Your white imp hits the gnoll. Your white imp freezes the gnoll. Your crimson imp barely misses the gnoll. Your magical contamination has completely faded away. The gnoll barely misses your white imp. The gnoll closely misses your white imp. The gnoll closely misses your crimson imp. Your white imp barely misses the gnoll. Your crimson imp hits the gnoll. Something closely misses your crimson imp. Your crimson imp hits the gnoll. Your crimson imp disappears in a puff of smoke! Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. There is a stone staircase leading up here. You barely miss the gnoll. Your kick misses the gnoll. You peck the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll closely misses you. You closely miss the gnoll. You claw the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll completely misses you. You barely miss the gnoll. You peck the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #g##...#...# #.####.#.### #.####....## #####g.......... #.g....###.##.#. #.###......##.#. #g# #####..##.#. #.# #..##.#. #.#######..##.#. ########g#...........(. #.....@g.#.##.......... #.########.##.##.####.. #(# #.##[##.# #.. #.# #.##.##.####.. #.# #.##.##....... #.# #.##.#######.. #.# #.##.# #.. #.# #.##.# #.. #.# #.##.# #.. #.# #.##.#######.. #># #............. You could see 2 gnolls. Vanquished Creatures 4 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats 4 frilled lizards A goblin (D:1) A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 endoplasms A hobgoblin (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radiyan the Tengu Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 249 | D:1 | Reached XP level 2. HP: 11/15 MP: 4/7 257 | D:1 | Learned a level 2 spell: Call Imp 260 | D:1 | Learned a level 2 spell: Blink 263 | D:1 | Learned a level 2 spell: Slow 436 | D:1 | Reached skill level 1 in Armour 625 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/8 1367 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, kennysheep_small_spiral D:2: layout_loops_ring, hellmonk_ecumenical_altar_watching_god Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Fighting | | 0.6 Short Blades | | 0.4 Dodging | | 2.4 Stealth | | 2.1 Spellcasting | | 3.2 Conjurations | | 1.8 Summonings | | 1.6 Translocations | | 0.7 Action || total -------------------------++------- Melee: Short sword || 38 Dagger || 3 Kick || 8 Peck || 7 Cast: Magic Dart || 8 Call Imp || 10 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 27