Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (console) character file. Game seed: 7094396525577914045 44 radiyan the Magician (level 3, 0/20 HPs) Began as a Tengu Hedge Wizard on Aug 1, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:35 (1395 turns). radiyan the Magician (Tengu Hedge Wizard) Turns: 1395, Time: 00:05:36 Health: 0/20 AC: 2 Str: 11 XL: 3 Next: 62% Magic: 13/17 EV: 12 Int: 14 God: Gold: 74 SH: 0 Dex: 15 Spells: 1/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.06/turn f - ring of magical power MPRegen 0.15/turn g - ring of resist corrosion @: lethally poisoned (0 -> -3) A: beak, talons 3, thin skeletal structure 1, electricity resistance, wild magic 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of magical power (left hand) g - a ring of resist corrosion (right hand) Potions d - a potion of ambrosia Skills: * Level 1.1 Fighting * Level 0.5 Short Blades * Level 0.8 Armour + Level 2.3 Dodging * Level 2.3 Stealth + Level 3.3 Spellcasting * Level 1.9 Conjurations * Level 1.6 Summonings + Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 14% 1 b - Call Imp Summ 9% N/A 22% 2 c - Blink Tloc N/A N/A 32% 2 d - Slow Hex 3% N/A 41% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 6% 6-21 47% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History The bat hits you. x2 You hit the bat. You peck the bat. You kill the bat! The kobold hits you with a +0 dagger. You hit the kobold but do no damage. Your kick misses the kobold. The kobold misses you. You hit the kobold. You peck the kobold. You kill the kobold! An adder and a kobold come into view. The kobold shouts! The adder hisses angrily. Things that are here: a +0 dagger; a stone; a kobold corpse Found 22 stones. The kobold throws a stone. The stone hits you but does no damage. You hit the adder but do no damage. The adder bites you. You closely miss the adder. The adder barely misses you. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The adder misses you. The kobold hits you with a +0 club. The adder barely misses you. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your crimson imp closely misses the adder. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The kobold throws a stone. The stone hits your crimson imp but does no damage. Your crimson imp closely misses the adder. Your crimson imp hits the kobold but does no damage. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel insulated. Your bones become slightly less dense. You feel your magical essence link to the dungeon's wands. You die... ##.............## ##..............#* #................. #.............>### #.............## #...........### #..>........# ##..........# *#########).......### *..................# #### *.....5K5@.........# #... *.......S..........# *,** *..................# *#... *..................#**..## *.................#*,,,,,, *#####...........#*,,***** ***#.(..#..####,,,,**,** *,,....###..,,,,*,***,,. *,,,,,,,,,,,*,,,,,,*,,*# *,,,,,,********,,,,,,,,, ******,******,,,,***,,** You could see an adder (ally target), a kobold (ally target) and 2 friendly crimson imps. Vanquished Creatures 3 dart slugs (D:1) 3 endoplasms A giant cockroach (D:1) 6 goblins 3 hobgoblins 2 kobolds A quokka (D:1) 4 ball pythons 2 bats (D:2) 3 frilled lizards (D:1) 3 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) 3 goblins A hobgoblin (D:1) 3 ball pythons A rat (D:2) 8 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radiyan the Tengu Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 369 | D:1 | Reached XP level 2. HP: 12/16 MP: 1/7 372 | D:1 | Learned a level 2 spell: Call Imp 375 | D:1 | Learned a level 2 spell: Blink 378 | D:1 | Learned a level 2 spell: Slow 559 | D:1 | Reached skill level 1 in Fighting 747 | D:1 | Reached XP level 3. HP: 15/20 MP: 6/8 1394 | D:2 | HP: 1/20 [poisoned by an adder] 1395 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1395 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1395 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1395 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1395 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Short Blades | | 0.5 Armour | | 0.8 Dodging | | 2.3 Stealth | | 2.3 Spellcasting | | 3.3 Conjurations | | 1.9 Summonings | | 1.6 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 62 Peck || 12 Kick || 10 Cast: Magic Dart || 21 Call Imp || 8 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 39