Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (console) character file. Game seed: 1816908444367745129 44 radiyan the Magician (level 3, -5/20 HPs) Began as a Tengu Hedge Wizard on July 2, 2026. Slain by a gnoll (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (1092 turns). radiyan the Magician (Tengu Hedge Wizard) Turns: 1092, Time: 00:04:58 Health: -5/20 AC: 3 Str: 11 XL: 3 Next: 62% Magic: 1/9 EV: 12 Int: 14 God: Gold: 79 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +1 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 robe (worn) c - a +0 hat (worn) Potions d - a potion of mutation {unknown} h - a potion of degeneration {unknown} Skills: * Level 0.9 Fighting * Level 0.1 Short Blades * Level 1.4 Armour + Level 2.3 Dodging * Level 2.1 Stealth + Level 3.5 Spellcasting * Level 1.5 Conjurations * Level 1.5 Summonings + Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 b - Call Imp Summ 6% N/A 16% 2 c - Blink Tloc N/A N/A 22% 2 d - Slow Hex 2% N/A 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 4% 6-21 41% 3 Dazzling Flash Conj/Hex 8% N/A 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The gnoll shouts! Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp hits the gnoll. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits your crimson imp with a +0 halberd. Your crimson imp barely misses the gnoll. The gnoll barely misses your crimson imp. Your crimson imp closely misses the gnoll. A bat comes into view. The gnoll misses your crimson imp. Your crimson imp barely misses the gnoll. The gnoll closely misses your crimson imp. Your crimson imp hits the gnoll but does no damage. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The gnoll hits you from afar with a +1 spear of flaming. The gnoll burns you. Your magical contamination has completely faded away. You swap places. The gnoll hits you from afar with a +1 spear of flaming. The gnoll burns you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! The gnoll hits you from afar with a +1 spear of flaming. * * * LOW HITPOINT WARNING * * * The gnoll burns you. * * * LOW HITPOINT WARNING * * * The gnoll misses your crimson imp. The gnoll hits you from afar with a +1 spear of flaming. You die... #### #)#.# .... #.#.# ###..##.#.## ......5g..># .##...#g#### .###..#g#### ......g..#≈# #####.#.##≈# ...#.##≈## ### #.5.≈.# #.5gg@# #.#.≈.# #.##≈## #.##≈# #.#### #b# #. You could see 2 gnolls and 2 friendly crimson imps. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 4 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radiyan the Tengu Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 114 | D:1 | Reached skill level 1 in Armour 114 | D:1 | Reached XP level 2. HP: 9/15 MP: 7/7 117 | D:1 | Learned a level 2 spell: Call Imp 120 | D:1 | Learned a level 2 spell: Blink 123 | D:1 | Learned a level 2 spell: Slow 562 | D:1 | Reached XP level 3. HP: 17/19 MP: 3/8 1090 | D:2 | HP: 1/20 [gnoll (1)] 1092 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: layout_basic, chequers_serial_rivers_micro_a, uniq_terence Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.4 Fighting | | 0.9 Short Blades | | 0.1 Dodging | | 2.3 Stealth | | 2.1 Spellcasting | | 3.5 Conjurations | | 1.5 Summonings | | 1.5 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 70 Kick || 16 Peck || 12 Cast: Magic Dart || 3 Call Imp || 6 Use: Scroll || 3 Stab: Sleeping || 6 Armor: Robe || 13 Dodge: Dodged || 46