Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (console) character file. Game seed: 13914885314261300007 22 radiyan the Magician (level 2, -3/16 HPs) Began as a Tengu Hedge Wizard on May 5, 2026. Slain by Terence (4 damage) ... on level 2 of the Dungeon. The game lasted 00:09:16 (1311 turns). radiyan the Magician (Tengu Hedge Wizard) Turns: 1311, Time: 00:09:17 Health: -3/16 AC: 2 Str: 10 XL: 2 Next: 91% Magic: 6/7 EV: 12 Int: 14 God: Gold: 75 SH: 5 Dex: 13 Spells: 0/7 levels left rFire . . . SeeInvis . f - +1 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect + c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of reflection HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons f - a +1 short sword of flaming (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of reflection (around neck) Scrolls g - 2 scrolls of fear Potions a - a potion of berserk rage {unknown} d - a potion of mutation {unknown} h - a potion of might {unknown} Skills: * Level 0.5 Fighting * Level 0.5 Short Blades + Level 2.2 Dodging * Level 2.2 Stealth + Level 3.4 Spellcasting * Level 1.5 Conjurations * Level 1.5 Summonings + Level 0.7 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 b - Call Imp Summ 6% N/A 16% 2 c - Blink Tloc N/A N/A 22% 2 d - Slow Hex 2% N/A 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Your crimson imp blinks! Your crimson imp blinks! Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Terence hits you with a +0 falchion! Your crimson imp hits Terence but does no damage. Your crimson imp hits Terence but does no damage. Your crimson imp blinks! Your crimson imp blinks! Your crimson imp disappears in a puff of smoke! Terence screams, "I'm going to kill you!" Terence says, "Did you write a will? You should..." Your crimson imp disappears in a puff of smoke! Terence looks scornfully at you. Terence says, "Rest in peace." Terence barely misses you. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. Your shadow imp hits Terence. Your shadow imp barely misses Terence. Your shadow imp gestures at Terence. Terence writhes in agony! Terence says, "Don't bother to defend, it's pointless." Your shadow imp gestures at Terence. Terence barely resists. Your shadow imp disappears in a puff of smoke! You closely miss Terence. Your kick misses Terence. You peck Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 falchion. You hit Terence. You burn Terence. You claw Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 falchion. You closely miss Terence. Your kick misses Terence. Terence is heavily wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... #...#####..#.....##.#.####.##.... ..#####......###.#..#........#### ### #...#....# #...###...##...# ##..####...####.##........### ###..# ##...###.......##### ....## #.#..........###### ..### #.#.......##..<...# ### #....#....#######.##### ####..#.........## #...... #####........@#####..# ####... ####......).###.@# ##.####...## ....>#...##.###..# #......### ....##.####.##...# ####..##### .......####.#..#.###........### ............#.##...#.######...# ....####......####...# ###.## ....####.....#.....### #..# ######.........))..######## ##.# ###.#....#####.........####.## #...#....# ##.######.......# ####.###....# #...# #####.... You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas 6 kobolds A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (others) A demonic plant (D:2) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radiyan the Tengu Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 5 | D:1 | Noticed an anaconda 9 | D:1 | Noticed a six-headed hydra 438 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/7 441 | D:1 | Learned a level 2 spell: Call Imp 444 | D:1 | Learned a level 2 spell: Blink 447 | D:1 | Learned a level 2 spell: Slow 1160 | D:2 | Found a faded altar of an unknown god. 1233 | D:2 | Noticed Terence 1311 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_rooms D:2: layout_rooms, shapermc_ecumenical_altar_gd, palyth_stone_intersect, uniq_terence Action || total -------------------------++------- Melee: Short sword || 30 Kick || 9 Peck || 8 Dagger || 2 Cast: Magic Dart || 9 Call Imp || 6 Use: Scroll || 5 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 25 Block: Other || 15 Reflection || 2