Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (console) character file. Game seed: 8551121824147665257 30 radiyan the Magician (level 3, -1/19 HPs) Began as a Tengu Hedge Wizard on Apr 1, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:11:10 (2110 turns). radiyan the Magician (Tengu Hedge Wizard) Turns: 2110, Time: 00:11:11 Health: -1/19 AC: 2 Str: 11 XL: 3 Next: 18% Magic: 6/9 EV: 12 Int: 14 God: Gold: 35 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn g - ring of flight MPRegen 0.11/turn (no ring) @: flying A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves f - a staff of conjuration Jewellery g - a ring of flight (left hand) Scrolls h - a scroll of identify i - 3 scrolls of amnesia {unknown} Potions d - 2 potions of cancellation e - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.6 Spellcasting + Level 1.4 Conjurations + Level 1.2 Summonings + Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Call Imp Summ 6% N/A 19% 2 c - Blink Tloc N/A N/A 22% 2 d - Slow Hex 2% N/A 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air N/A N/A 30% 2 Poisonous Vapours Pois/Air 4% N/A 30% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You swap places. You feel sick. The adder misses your crimson imp. The adder bites your crimson imp. Your crimson imp is poisoned. The adder poisons your crimson imp! Your crimson imp hits the adder. You feel sick. The adder closely misses your crimson imp. Your crimson imp misses the adder. You feel sick. The adder bites your crimson imp. Your crimson imp completely misses the adder. You feel sick. The adder closely misses your crimson imp. Your crimson imp hits the adder but does no damage. The adder closely misses your crimson imp. You feel sick. The adder bites your crimson imp. Your crimson imp misses the adder. You feel sick. You are no longer poisoned. The adder bites your crimson imp but does no damage. Your crimson imp closely misses the adder. The adder barely misses your crimson imp. Your crimson imp misses the adder. The adder bites your crimson imp. The adder completely misses your crimson imp. Your crimson imp hits the adder. The adder bites your crimson imp. Your crimson imp dies! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You hit the adder. The adder is severely wounded. The adder barely misses you. Your crimson imp misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. Your kick misses the adder. The adder is severely wounded. The adder barely misses you. Your crimson imp closely misses the adder. You miss the adder. The adder is severely wounded. The adder bites you. You die... #........## ####...##.. ##.##### #.# ########## ### ### #.# ....)..... ... ... ####.#### ##.####.####.####.#### #.......# .'.'.(#.#..+.+..#.#.⌠# #.......# .#.#..#.#..#.#..#.#..#.#....#..# ##.#'##.#'##.#'##.#'##.######..# ...............S@......#####...## ##.#+##.#'##.#5##.#'##.#...†..... .#.# #.#..#.#(.#.#..#.####...... ⌠#.# +.+.)#.#).'.'..#.# #...... ##.####.####.####.####.# ##..... ..............†..†.....#####..... ######################.#.......## .......# #......######### ######.# #..##### #.# #..# #.# #..# You could see an adder (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas A ball python (D:2) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:2) 2 kobolds 3 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:2) A quokka (D:1) 3 creatures vanquished. Vanquished Creatures (others) 3 plants 3 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radiyan the Tengu Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 530 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/7 533 | D:1 | Learned a level 2 spell: Call Imp 536 | D:1 | Learned a level 2 spell: Blink 539 | D:1 | Learned a level 2 spell: Slow 1456 | D:2 | Found a glowing silver altar of Zin. 1608 | D:2 | Found a faded altar of an unknown god. 1707 | D:2 | Reached XP level 3. HP: 18/19 MP: 3/9 2110 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_long, infiniplex_forest_end_3, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1, infiniplex_forest_lined_corner D:2: minmay_door_path, layout_loops_ring, basic_altar, shapermc_ecumenical_altar_gd Action || total -------------------------++------- Melee: Dagger || 64 Kick || 12 Peck || 9 Cast: Magic Dart || 26 Call Imp || 6 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 18 Dodge: Dodged || 43