Dungeon Sprint DCSS version 0.26.1-12-g5ba1501909 (console) character file. Game seed: 2334931986429172763 0 linustorvaldos the Magician (level 1, 13/13 HPs) Began as a Merfolk Hedge Wizard on Mar 1, 2025. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:06 (36 turns). linustorvaldos the Magician (Merfolk Hedge Wizard) Turns: 36, Time: 00:02:06 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 0.7 Conjurations + Level 1.0 Summonings + Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 12% 17% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 4% 22% 2 Blink Tloc N/A 26% 2 Slow Hex 1% 34% 2 Conjure Flame Conj/Fire 2% 52% 3 Mephitic Cloud Conj/Pois/Air 2% 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a fountain of clear blue water here. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #<.# #..+ #..# #..# #..# #..# #@⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | linustorvaldos the Merfolk Hedge Wizard began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 36 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1]