Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (console) character file. Game seed: 12525805870303105217 4 juniper the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on Nov 19, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:48 (337 turns). juniper the Conjurer (Felid Conjurer) Turns: 337, Time: 00:02:48 Health: 0/7 AC: 1 Str: 3 XL: 1 Next: 50% Magic: 0/4 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. The hobgoblin shouts! The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... #.#. ##### #..###....# #...#.### #..#)...######## #..#....#8≈≈§≈≈≈ #..#..#.#.....§. ###..#..#.#....... #..>....#†'....8.. #.#..##.#.'....8.. .###.######.#..##.#.#.§..... ........ghh@......#.#.§..... ####...####h#..##...#8≈≈≈≈≈≈ #.... #.#..# ...######## ....h.. ..#........ .....h# ####.####### #.#h.# # ... .##. You could see 3 jackals and a hobgoblin. Vanquished Creatures A bat (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juniper the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 337 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Dodge: Dodged || 6