Dungeon Crawl Stone Soup version 0.24-a0-618-ge4662a2d14 (webtiles) character file. Game seed: 12616894107077274341, levelgen mode: deterministic 2 dickylongcocking the Vexing (level 1, 0/19 HPs) Began as an Ogre Arcane Marksman on Sept 16, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (33 turns). dickylongcocking the Vexing (Ogre Arcane Marksman) Turns: 33, Time: 00:00:33 Health: 0/19 AC: 3 Str: 13 XL: 1 Next: 40% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles f - a ration Skills: - Level 1.3 Fighting * Level 2.2 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 13% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 65% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History * * * LOW HITPOINT WARNING * * * Unknown command. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) Okay, then. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... .......(.##.....# #......#.....# ...+++'+(#....># +....+......# +..<.+......##### +....+........... +....+...h#..### ++++++.##h# .# ...##@# # ....##.# ##...##.# #... #.# #. #.# #.# #.# #.. You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Ogre Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 33 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic Action || total -------------------------++------- Melee: Unarmed || 12 Throw: Large rock || 6 Throwing net || 2 Stab: Held in net/web || 1 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------