Dungeon Crawl Stone Soup version 0.25-a0-292-gaa31f046c4 (console) character file. Game seed: 1029680415933135425, levelgen mode: deterministic 0 bdeshi the Conjurer (level 1, 13/13 HPs) Began as a Merfolk Conjurer on Dec 15, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (0 turns). bdeshi the Conjurer (Merfolk Conjurer) Turns: 0, Time: 00:00:47 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 10% 2 ###.... Dazzling Flash Conj/Hex #..... 36% 3 ####... Fulminant Prism Conj/Hex #......... 77% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, bdeshi the Merfolk Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You aren't carrying any potions. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####+#### ##PP#.#PP## ##P≈≈#.#.PP## ##P≈≈≈#.#P..P## #P≈≈≈≈#.#..PPP# #P≈≈≈≈#.#....P# #######.####### +......@......+ #######.####### #P.P..#.#≈≈≈≈P# #P....#.#≈≈≈≈P# ##P.P.#.#≈≈≈P## ##P..#.#≈≈P## ##PP#.#PP## ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdeshi the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------