Dungeon Sprint DCSS version 0.27.1-4-g1640c2035a (console) character file. Game seed: 13694047251866980248 0 arst the Caller (level 1, 0/13 HPs) Began as a Vampire Summoner on Nov 6, 2022. Slain by a hobgoblin (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (10 turns). arst the Caller (Vampire Summoner) Turns: 10, Time: 00:00:11 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar, Summon Guardian Golem and Summon Lightning Spire to your library. Welcome, arst the Vampire Summoner. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 rats, a giant cockroach and 2 hobgoblins come into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. You bite the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓r▓ ▓@▓ ▓g▓ ▓r▓ ▓r▓ ▓g▓ ▓B▓ ▓.▓ ▓+▓ You could see a giant cockroach, 2 hobgoblins, 2 rats and a friendly quokka (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | arst the Vampire Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 1 Cast: Summon Small Mamm || 1 Dodge: Dodged || 2