Dungeon Sprint DCSS version 0.28-a0-984-g3775c662fe (webtiles) character file. Blee the Magician (Djinni Summoner) Turns: 623, Time: 00:09:32 Health: 23/35 AC: 2 Str: 7 XL: 5 Next: 10% Gold: 54 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . SeeInvis . g - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: wereblooded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You are in the Dungeon. You have visited 1 branch You have collected 54 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) Armour a - a +0 robe (worn) h - a +0 chain mail Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 3.2 Dodging + Level 2.0 Stealth + Level 1.1 Unarmed Combat + Level 7.4 Spellcasting You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 33% N/A 1% 2 c - Call Canine Familiar Summ 33% N/A 1% 3 d - Summon Guardian Gole Hex/Summ 33% N/A 1% 3 e - Summon Lightning Spi Summ/Air 33% N/A 4% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Wereblood Tmut 33% N/A 1% 2 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You swap places. You now have 54 gold pieces (gained 27). You swap places. There is an open door here. You start resting. Your guardian golem disappears in a puff of smoke! HP restored. You start waiting. Your hound disappears in a puff of smoke! Done waiting. Things that are here: a +0 giant club; an ogre corpse You reach down and open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? An electric hum fills the air. Casting: Summon Lightning Spire (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? An electric hum fills the air. Your lightning spire disappears in a puff of smoke! Casting: Summon Lightning Spire (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Sigmund shouts! Your lightning spire shoots out a bolt of lightning at Sigmund! The bolt of electricity hits Sigmund! Sigmund barely misses you. There is an open door here. You swap places. Sigmund hits your guardian golem with a +0 scythe. Sigmund misses you. Casting: Wereblood (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. ############# #<.#..')8#..+ #..'..#.@9@.# #..#####'#### #..# #..# #.÷# #### #..# #⌠⌠# #### You can see Sigmund (ally target), a friendly guardian golem (summoned) and a friendly lightning spire (summoned, sheltered). Vanquished Creatures (collateral kills) An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Blee the Djinni Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Noticed Ijyb 41 | D | Killed Ijyb 42 | D | Reached skill level 5 in Spellcasting 42 | D | Reached XP level 2. HP: 20/21 MP: 0/0 42 | D | Reached XP level 3. HP: 24/25 MP: 0/0 42 | D | Learned a level 1 spell: Shock 407 | D | Noticed an ogre 420 | D | Killed an ogre 421 | D | Reached skill level 1 in Unarmed Combat 421 | D | Reached skill level 7 in Spellcasting 421 | D | Reached XP level 4. HP: 22/31 MP: 0/0 421 | D | Reached XP level 5. HP: 25/35 MP: 0/0 421 | D | Learned a level 2 spell: Wereblood 614 | D | Noticed Sigmund Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 7 | 7.4 Dodging | 3 | 3.2 Stealth | 2 | 2.0 Unarmed Combat | 1 | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Cast: Summon Small Mamm | 4 | || 4 Call Canine Famil | 2 | || 2 Summon Guardian G | 1 | 1 || 2 Summon Lightning | | 2 || 2 Wereblood | | 1 || 1 Armor: Skin | 7 | || 7 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 622 | 611 | 11 | 513 | 0 | 1 | 622.0 | Dungeon | 622 | 611 | 11 | 513 | 0 | 1 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 622 daAuts