Dungeon Sprint DCSS version 0.24.1-14-gf8d2b509d9 (console) character file. BiffMacDuff the Vandal (Halfling Hunter) Turns: 125, Time: 00:04:38 Health: 14/14 AC: 25 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: -2 Int: 9 God: Gold: 0 SH: 25 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . v - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . u - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You are in the Dungeon. You are not hungry. You have visited 1 branch Inventory: Hand Weapons a - a +1 hunting sling b - a +0 short sword (weapon) s - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. t - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. Missiles d - 20 sling bullets Armour u - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. v - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves E - an uncursed staff of energy Jewellery l - an uncursed ring of flight m - a +6 ring of dexterity n - a +6 ring of dexterity o - a +6 ring of intelligence p - a +6 ring of intelligence q - a +6 ring of strength r - a +6 ring of strength Wands B - a wand of disintegration (7) C - a wand of iceblast (7) D - a wand of acid (7) Scrolls c - 4 scrolls of amnesia k - 4 scrolls of blinking w - 7 scrolls of fog x - a scroll of holy word y - 5 scrolls of identify z - 5 scrolls of remove curse A - 2 scrolls of fear Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Miscellaneous F - a crystal ball of energy G - a lightning rod (4/4) Comestibles f - 7 rations Skills: + Level 1.7 Fighting + Level 5.8 Slings + Level 2.1 Dodging + Level 1.1 Stealth You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. c - 4 scrolls of amnesia; w - 7 scrolls of fog; x - a scroll of holy word y - 5 scrolls of identify; z - 5 scrolls of remove curse; A - 2 scrolls of fear k - 4 scrolls of blinking (gained 3) There are no items here. Things that are here: an uncursed staff of energy; a crystal ball of energy Okay, then. Unknown command. B - a wand of disintegration (7); C - a wand of iceblast (7); D - a wand of acid (7) Things that are here: an uncursed staff of energy; a crystal ball of energy E - an uncursed staff of energy; F - a crystal ball of energy You see here a lightning rod (4/4). G - a lightning rod (4/4) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Save game and exit? ▓8_8_8_8©8_8_8_8▓ ▓_.........)).._▓ ▓8.............8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()........._▓ ▓8...).........8▓ ▓_............._▓ ▓8...[..!......8▓ ▓_...[.<......._▓ ▓8....@........8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BiffMacDuff the Halfling Hunter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 8 | D | Found a blossoming altar of Fedhas. 9 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 9 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 9 | D | Found a transporter. 9 | D | Found a viscous altar of Jiyva. 9 | D | Found an ancient bone altar of Kikubaaqudgha. 9 | D | Found a hazy altar of Hepliaklqana. 9 | D | Found a corrupted altar of Lugonu. 9 | D | Found an opulent altar of Gozag. 9 | D | Found a burning altar of Makhleb. 13 | D | Found a sparkling altar of Nemelex Xobeh. 45 | D | Found the +6 shillelagh "Devastator" {shatter} 45 | D | Found the +11 plutonium sword {*Contam Stlth-} 45 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 45 | D | Found the +9 sword of Zonguldrok {reap} 45 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 45 | D | Found the +0 sword of Power 45 | D | Found the +7 mace of Variability {chain chaos} 45 | D | Found the +7 Singing Sword {slice, sonic wave} 45 | D | Found the +8 storm bow {elec, penet} 46 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 46 | D | Found the +10 dark maul {crush} 46 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 46 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 46 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse}